Yuki Iwai
岩井由紀
Takayuki Iwai
岩井隆之
Takushi Hiyamuta
冷牟田卓志
Masato Ishizaki
石崎正人
Masahiko Ishida
石田雅彦
R-TYPE II
アール・タイプII
R-TYPE
アール・タイプ
R-TYPE DELTA
アール・タイプ デルタ
R-TYPE Δ
R-TYPE FINAL
アールタイプファイナル
R-TYPE III
アールタイプ・スリー ザ・サード・ライトニング
R-TYPE III: THE THIRD LIGHTNING
COSMIC COP
ギャロップ
GALLOP
R-TYPE LEO
アールタイプ レオ
R-TYPE COMMAND
アール・タイプ タクティクス
R-TYPE TACTICS
R-TYPE TACTICS II -Operation BITTER CHOCOLATE-
アール・タイプ タクティクスツー -オペレーション ビター チョコレート-
R-TYPES
アール・タイプス
SUPER R-TYPE
スーパー・アール・タイプ
R-TYPE DIMENSIONS EX
アールタイプ・ディメンジョンズEX
R-TYPE ORIGINAL SOUND BOX
Clarice Disc
クラリスディスク
Inc.)
(Robotics
(ZEAL★DoQMaL
(ZEAL★DoQMaL)
Shuyaku Sentai Irem Fighter
SELECT YOUR PARTNER
STAGE 4.0 (Deserted Lab: Enormous Cistern)
STAGE 4.0 (沈黙の研究所: 巨大水槽)
GAME OVER
COIN
TITLE
A Monster Lurking in the Cave (STAGE 5 Nest)
洞窟に潜むモンスター (STAGE 5 巣窟)
BATTLE THEME (STAGE 1 Encounter / STAFF CREDIT : EASY・NORMAL)
BATTLE THEME (STAGE 1 遭遇 / STAFF CREDIT : EASY・NORMAL)
Prepare for Battle (INTERMISSION)
臨戦 (INTERMISSION)
STAGE 1.0 (Metropolis Quietus: Anxiety)
STAGE 1.0 (永眠の都市: 不安)
BONUS TRACK (SECRET)
OPENING
BATTLE THEME (STAGE 1 Encounter)
BATTLE THEME (STAGE 1 遭遇)
BOSS THEME
COUNTERATTACK (STAGE 1 Ruins)
COUNTERATTACK (STAGE 1 遺跡)
CONTINUE
EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ~ CONTINUE)
EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ～ CONTINUE)
LAST BOSS
THE END OF WAR (GAME OVER)
STAGE 5 Evil [JA-AKU]
STAGE 5 邪悪 [JA-AKU]
STAGE 4.0 (Deserted Lab: Spiral Pathway)
STAGE 4.0 (沈黙の研究所: 螺旋通路)
BATTLE PRESSURE (STAGE 3 Giant Battleship)
BATTLE PRESSURE (STAGE 3 巨大戦艦)
RETURN IN TRIUMPH (STAGE CLEAR)
Desire for Annihilation (BYDO)
殲滅欲求 (BYDO)
THE RETURN OF THE ATROCITY [LONG FORM OF BASS MIX] (BOSS STAGE)
ARMED POLICE UNIT "GALLOP" (TITLE)
THE FUNKY FLAMINGO (ZONE A)
ENSURING SAFETY (ZONE CLEAR)
Enhancement (EARTH)
高揚 (EARTH)
LIKE A HERO (ALL STAGE CLEAR)
Muttering... (STAGE 4 Front Base)
ブツ･ブツ･･･ (STAGE 4 前線基地)
ELECTRONIC HURRICANE (ZONE D)
Overpower (EARTH)
圧倒 (EARTH)
SCRAMBLE CROSSROAD (STAGE 6 Transport System)
SCRAMBLE CROSSROAD (STAGE 6 輸送システム)
Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市)
FORCE SELECT
STAGE 3 Gigantic Attack [KYO-SHU]
STAGE 3 巨襲 [KYO-SHU]
STAGE 6.0 (Floating Graves)
STAGE 6.0 (宇宙墓標群)
SUDDENLY (ZONE B)
STAGE 4 Corrosion [SHIN-SYOKU]
STAGE 4 侵食 [SHIN-SYOKU]
INSIDE OF RUINS (AREA 5)
THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 Bydo Empire)
THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 バイド帝星)
MONSTER BEAT (STAGE 2 Biological Sinus)
MONSTER BEAT (STAGE 2 生体洞)
ESCAPE FROM THE EMPIRE (ALL CLEAR)
Counterflow Airspace (EARTH)
逆流空間 (EARTH)
TO THE NEXT ZONE! (STAGE CLEAR)
WATER SPLASH (STAGE 2, 4)
ESCAPE
Womb (STAGE 8 Bydo Empire)
母胎 (STAGE 8 バイド帝星)
OP2
STAGE 3.0 (Giant Battleship Raid: Above the City Buildings at Night)
STAGE 3.0 (巨大戦艦襲来: 夜のビル街上空)
BAIYO (STAGE 6 Bydo Empire)
BAIYO (STAGE 6 バイド帝星)
Super Stage (SUPER STAGE)
スーパーステージ (SUPER STAGE)
BAD END [NO! NO! NO!] (BAD ENDING)
OP5
Remains (BYDO)
残滓 (BYDO)
TITLE (NOT USE)
MONSTER BEAT (STAGE 2, 4, 6)
GAMEOVER
LAST DANCE!
OP3
NAME ENTRY
HANGAR
RED-HOT DESERT (AREA 2)
Surpass (EARTH)
凌駕 (EARTH)
STAGE CLEAR
STAGE 1.0 (Metropolis Quietus: Silence)
STAGE 1.0 (永眠の都市: 静寂)
STAGE 6 (Electric Field 25-Dimensional Space Coordinates Q3681119: Galactic Center Region)
STAGE 6 (電界25次元 空間座標 Q3681119: 銀河系中心域)
STAGE 2.0 (Twisted Ecology: Desert)
STAGE 2.0 (歪んだ生態系: 砂漠)
TROPICAL FOREST (AREA 3)
R9 TO THE FRONT [REMIX] (START)
FLOATING CONTINENT (AREA 4)
MAJESTIC KILLER (BOSS)
STAFF CREDIT : HARD
OP8
Infringement (MENU)
侵蝕 (MENU)
Premonition (TITLE)
予感 (TITLE)
METAL CRUSHER (STAGE 3 Red Sky)
METAL CRUSHER (STAGE 3 紅の空)
OP4
STAGE 1 Crazy Machine [KYO-KI]
STAGE 1 狂機 [KYO-KI]
STAGE 2 Deformation [I-GYO] AIR
STAGE 2 異形 [I-GYO] AIR
SLIP SLIDIN' AWAY (STAGE 4 Resource Minefield)
SLIP SLIDIN' AWAY (STAGE 4 資源採掘場)
STAGE 2 (Acid Creature)
STAGE 2 (アシド･クリーチャー)
STAGE 6.2 (Anti-Space)
STAGE 6.2 (逆流空間)
BOSS (Biological)
BOSS (生物系)
STAGE F-A (The Bydo...)
STAGE F-A (バイドとは･･･)
SHIFT UP PASSAGES (ZONE C)
R-TYPE Δ MOVIE
R-TYPE MEDLEY (STAFF SCROLL)
OP7
AI VS MODE (SELECT)
STAGE 3 (Heavy Metal Corridor)
STAGE 3 (重金属回廊)
STAGE 2.3 / 2.4 (Twisted Ecology: Underwater)
STAGE 2.3 / 2.4 (歪んだ生態系: 水中)
GAME START
ENDING 2 : NORMAL
Orderly (GRANZELLA)
整然 (GRANZELLA)
Colossus Approach (R-TYPE STAGE 3)
巨影接近 (R-TYPE STAGE 3)
ENDING : NORMAL
STAGE 2 Deformation [I-GYO] WATER
STAGE 2 異形 [I-GYO] WATER
FUNKY JUNCTION (STAGE 5 Resource Minefield)
FUNKY JUNCTION (STAGE 5 資源採掘場)
CONTINUE?
COUNTERATTACK '91 (STAGE 2 Ruins)
COUNTERATTACK '91 (STAGE 2 遺跡)
ENDING MOVIE (R-TYPE 2 Lap End)
ENDING MOVIE (R-TYPE 2周エンド)
STAGE 6.1 (Beautiful Erasure)
STAGE 6.1 (異変と忘却)
WATER SPLASH (STAGE 2 Cave)
WATER SPLASH (STAGE 2 洞窟)
Transmission (BYDO)
伝播 (BYDO)
LIKE THE STARDUST (ENDING)
Breakthrough (GRANZELLA)
突破 (GRANZELLA)
Brew the Fighting Spirit (EARTH)
戦意醸成 (EARTH)
BOSS (Final)
BOSS (最終)
CONTINUE (NOT USE)
MENU
ESCAPE FROM THE BYDO [PART 2] (ENDING)
CREDIT
STAGE 1.0 (Metropolis Quietus: VS Gains)
STAGE 1.0 (永眠の都市: VSゲインズ)
ENDING
STAGE 5 (Bionics Lab)
STAGE 5 (バイオニクス･ラボ)
Convergence (EARTH)
収斂 (EARTH)
AREA BOSS
ENTER YOUR NAME
PROMENADE JUNGLE (ZONE E)
R-9, TO THE FRONT! (START)
OP1
STAGE 3.0 (Giant Battleship Raid: Close Proximity)
STAGE 3.0 (巨大戦艦襲来: 大接近)
SOLITARY FLIGHT (STAGE 1 Outer Space)
SOLITARY FLIGHT (STAGE 1 宇宙空間)
CORE OF THE PLANET (FINAL AREA)
STAGE 4 (Fire Cask Factory)
STAGE 4 (ファイアキャスクファクトリー)
AI VS MODE (CHAMPIONSHIP: HIGH CLASS)
MUSEUM
Undefinable (R-TYPE BYDO)
定義不能 (R-TYPE BYDO)
BATTLE THEME
Demise (EARTH)
終焉 (EARTH)
AI VS MODE (CHAMPIONSHIP: UPPER CLASS)
Triumph
凱歌
PARADISE PLANET (AREA 1)
STAGE 1.0 (Metropolis Quietus: VS Gironika)
STAGE 1.0 (永眠の都市: VSギロニカ)
BOSS 3
Impatience (BYDO)
焦燥 (BYDO)
Encounter (OPENING)
遭遇 (OPENING)
Indulge (GRANZELLA)
耽々 (GRANZELLA)
R's LIBRARY Ver.1.0
STAGE 1 (Dimension Catapult)
STAGE 1 (次元カタパルト)
STAGE 2.1 / 2.2 (Twisted Ecology: Mid-Air)
STAGE 2.1 / 2.2 (歪んだ生態系: 空中)
BOSS 1
Stupefaction (BYDO)
自失 (BYDO)
Undulating Airspace (BYDO)
波状空間 (BYDO)
BATTLE THEME (STAGE 1, 3, 5)
ENCOUNTER BYDO!
Destruction Melody (R-TYPE STAGE 1)
破壊旋律 (R-TYPE STAGE 1)
STAGE 7 Life [SEI-MEI]
STAGE 7 生命 [SEI-MEI]
DEAD END (STAGE 5 Expansion Base)
DEAD END (STAGE 5 増設基地)
ENDING MOVIE (R-TYPE II 2 Lap End)
ENDING MOVIE (R-TYPE II 2周エンド)
Eventually (GRANZELLA)
終局 (GRANZELLA)
Silence
沈黙
Mopping Up (GRANZELLA)
掃討 (GRANZELLA)
STAGE F-C (Wherever)
STAGE F-C (どこまでも)
BE ALL GONE. (GAME OVER)
Asymptote (GRANZELLA)
漸近 (GRANZELLA)
70'S BLAST ROCK OF ALL NIGHT SHAKING HEADS RADIO CONDITION 16 45 (CONTINUE)
R-9, TO THE FRONT! ~ COUNTERATTACK (STAGE 1, 3, 5)
R-9, TO THE FRONT! ～ COUNTERATTACK (STAGE 1, 3, 5)
STAGE 6 Awakening [KAKU-SEI]
STAGE 6 覚醒 [KAKU-SEI]
NAMELESS SOLDIERS (NAME ENTRY)
BOSS (Mechanical)
BOSS (メカ系)
R-DANCE [DEEP OSAKA MIX] (STAGE 6 Recycling Plant)
R-DANCE [DEEP OSAKA MIX] (STAGE 6 再生工場)
Turbid Space (GRANZELLA)
混濁空間 (GRANZELLA)
STAGE 3.5 (Forest Watchdog)
STAGE 3.5 (暗黒の森の番犬)
Control Failure (BYDO)
抑制不能 (BYDO)
STAGE CLEARED
Refraction (EARTH)
屈折 (EARTH)
AI VS MODE (CHAMPIONSHIP: NORMAL CLASS)
STAGE 5.0 (Dimension 26)
STAGE 5.0 (跳躍26次元)
GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 Giant Battleship)
GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 超巨大戦艦)
AI VS MODE (CHAMPIONSHIP: NOVICE CLASS)
NAME ENTRY (NEXT MISSION CODE)
STAGE F-B (Summer Night)
STAGE F-B (夏の夕暮れ)
ENCOUNTER ENEMY!
WE WET YOU [SEXY BASS MIX] (STAGE 3 Cavity)
WE WET YOU [SEXY BASS MIX] (STAGE 3 空洞)
Impulse (BYDO)
衝動 (BYDO)
OP6
ENDING Silence [SEIJAKU]
ENDING 静寂 [SEIJAKU]
NAMELESS SOLDIERS (ENDING)
ENDING : EASY
TITLE (STAGE 4 CLEAR)
BOSS 2
ESCAPE FROM THE BYDO [PART 1] (ESCAPE)
ENDING Peace [YASURAGI]
ENDING 安らぎ [YASURAGI]